Passive Focus Upgrades (1)

  • Focused Volley Passive

    The Focused Volley shoots even more arrows and groups them even more.

Kunai (3)

  • Bloodthirsty Kunai Bleeding

    Bloodthirsty Kunai throws a Bloodletting Kunai that will chain to nearby healthy enemies.

  • Predator Kunai

    Predator Kunai throws a chaining Kunai that will shred the armor of all enemies hit and inflict the the same damage to healthy and wounded enemies.

  • Reaper Kunai

    Reaper Kunai Throw a Kunai that keep on splitting as long as it hits enemies with less than

Shuriken (9)

  • Caustic Shuriken Poison

    Caustic Shuriken is powerful enough to create an burst of acid when it hits an enemy, disolving he armor of every enemy nearby

  • Contagion Shuriken Poison

    Contagion Shuriken will make sure its illness spread around the primary target by trigerring the Poison Explosion once when the projectile hits.

  • Corrosive Shuriken Poison

    Corrosive Shuriken is more potent than the previous evolution and dissolves the armor of the enemy for a longer duration, causing them to take more damage.

  • Plague Shuriken Poison

    Plague Shuriken infects its projectile with an illness that will create a burst of Poison and Slow if the enemy hit dies within

  • Shuriken

    Shuriken Barrage throws more Shurikens more often than the Cascade.

  • Shuriken Barrage

    Shuriken Barrage throws more Shurikens more often than the Cascade.

  • Shuriken Cascade

    Shuriken Cascade throws multiple Shurikens one after the other, letting you spread them on multiple target or take down a big one.

  • Shuriken Torrent

    Shuriken Torrent throws a burst of piercing Shurikens, letting you hit

  • Virulent Shuriken Poison

    Virulent Shuriken throws a star that will slow the enemy hit in addition to dealing increased Poison Damage.

Totems (6)

  • Bonfire Totem Fire

    The Bonfire Totem spreads a continuous fiery aura, dealing burning damage over time to every enemy nearby.

  • Hail Totem Frost

    The Hail Totem deals a bit more damage than the Fire Totem, but its most interesting feature is that it slows enemies hit.

  • Icycle Totem

    The Icycle Totem is made to hit enemies further than the Hail Totem : its range is upgraded and its projectiles can pierce more enemies.

  • Pyre Totem Fire

    The Pyre Totem deals more damage to enemies and curse them while they are nearby, causing them to explode if they die inside the Totem's aura.

  • Smoke Totem

    The Smoke Totem uses a similar aura to the Bonfire Totem, but slows enemies inside it while it deals burning damage.

  • Smoldering Totem Fire

    The Smoldering Totem is a simple upgrade of the Smoke Totem. It has a wider damaging area and slow enemies even after they exit the area for

Traps (9)

  • Barbed Traps

    The Barbed Traps throw Shrapnel around them periodically, dealing small damage to enemies even when they haven't been triggered yet.

  • Bear Trap

    The Bear Trap jump to the biggest nearaby enemy when triggered, to make sure its target is worthy of being trapped.

  • Breaker Trap

    The Breaker Trap upgrades every point of the Crusher trap : longer immobilization, bigger damage, longer Armor Break debuff, and even adds a slow after the enemy escapes the trap.

  • Carnage Trap

    The Carnage Trap is an enchanted Saw Trap with Blood Magic to make it deals more damage when there are more enemies inside its area.

  • Crusher Trap

    The Crusher Trap enhances the Bear Trap by destroying the armor of the trapper enemy, letting you deal more damage.

  • Gravity Trap

    The Gravity Trap attracts enemies towards the center of its area when triggered, to let you use other area skill more efficiently.

  • Net Traps

    The Net Traps do not deal any damage but can snare many enemies at once with their wide nets.

  • Saw Trap

    The Saw Trap slows enemies and deals damage in an area around it when triggered, hurting and impeding many enemies.

  • Web Traps

    The Web Traps immobilize enemies in a larger area and for a longer duration than the Net Traps.

Mines (8)

  • Arctic Mine Frost

    The Arctic Mine deals damage and slows enemies for a longer duration and in a larger area than the Snow Mine.

  • Capacitor Mine

    The Capacitor Mine takes time to charge up it potential. If triggered before the full charge, it is a simple Arc Mine.

  • Chaos Mine

    The Chaos Mine is a special Mine that changes element quickly, and behaves like the level 4 evolution of the other branches.

  • Heat Seeking Mine

    The Heat Seeking Mine also deal significantly more damage than the Explosive Mine.

  • Hunting Mine

    The Hunting Mine seeks a group of enemies and explodes with a delay to ensure it hits as many enemies as possible.

  • Permafrost Mine Frost

    The Permafrost Mine adds a slowing cloud after the first Frost explosion, letting you slow more enemies for a longer duration.

  • Snow Mine Frost

    The Snow Mine deals instant Frost damage and slows enemies in its explosion when triggered.

  • Static Mine Lightning

    The Static Mine also triggers the other mines in its explosion.

Arrows & Volleys (7)

  • Arrow Burst

    Arrow Burst shoots arrows one after the other instead of sending the volley all at once. It lets you be more accurate and makes it easier to target a big enemy or a dense group of enemies.

  • Arrow Nova

    Arrow Nova shoots arrows all around you instead of just in front of you.

  • Arrow Salvo

    The Arrow Salvo shoots more arrows than the simple volley and tries to group them more, so large enemies have a high risk to get hit multiple times.

  • Dart Salvo

    The Dart Salvo shoots more darts than the simple volley and tries to group them more, so large enemies have a high risk to get hit multiple times.

  • Dart Volley

    The Dart Volley shoots smaller projectiles : they do not fly as far, but you can throw them more often

  • Needle Salvo

    The Needle Salvo shoots special darts that can pierce through enemies, dealing damage to up to

  • Piercing Volley

    The Piercing Volley shoots special arrows that can pierce through enemies, dealing damage to up to

Orbs (1)

  • Electro Ball Lightning

    Electro Ball enhances the Lightning Ball with an explosion of Lightning Damage when it hits enemies, adding to the damage done by the Lightning Arcs.

Beams & Breaths (3)

  • Basilisk's Gaze

    Basilisk's Gaze shatters the armor of enemies hit, causing them to take

  • Flame Breath Fire

    The Flame Breath is shorter than the Flame Beam but wider and deals more damage.

  • Gorgon's Gaze

    Gorgon's Gaze immobilize enemies in a small area near you.

Novas (3)

  • Energy Nova

    The Energy Nova generates more Aftershocks, and these Aftershocks can generate smaller Aftershocks.

  • Frost Nova Frost

    Frost Nova enhances the Artic Circle by dealing damage to enemies hit.

  • Piercing Nova

    The Piercing Nova shoots special arrows that can pierce through enemies, dealing damage to up to

Meteors & Rains (11)

  • Binary Rain

    The Binary Rain drops arrows on two smaller areas instead of one big area. The second rain will trigger a bit after the first, and always on the other side of the player, if there are monsters there.

  • Infernal Rain Fire

    The Infernal Rain channels the energy from dying enemies to extend its power : each enemy killed boosts the damage dealt by the explosions and grants a longer duration to the rain.

  • Meteor

    Meteor Artillery focuses its meteors on the most dangerous enemy it can find : this evolution targets the highest HP enemy in range.

  • Meteor Artillery

    Meteor Artillery focuses its meteors on the most dangerous enemy it can find : this evolution targets the highest HP enemy in range.

  • Meteor Shower

    Meteor Shower creates multiple Meteors falling around the same area in a quick succession.

  • Meteor Storm

    Meteor Storm makes Meteors fall from the sky in a greater area but without any accuracy. It is great against hordes of enemies.

  • Rain of Fire Fire

    Rain of Fire enchants the arrows created by Rain of Arrows to deal Fire Damage on hte enemies they hit. their damage is greatly increased.

  • Scorching Rain Fire

    Scorching Rain transforms the Rain of Arrows' projectiles into burning embers falling from the sky. These ember inflict a long lasting burn on the enemies instead of instant fire damage.

  • Shattering Rain

    The Shattering Rain creates fewer projectiles but has them explode into shrapnel when hitting the ground, damaging enemies in a small area.

  • Twinning Rain

    The Twinning Rain enchants its arrows so they siphon the energy of its foes.

  • Volcanic Rain Fire

    The Volcanic Rain combines the reliable damage from Shattering Rain and the high fire damage from Rain of Fire.

Cyclones, Vortices & Storms (14)

  • Fatal Vortex

    Fatal Vortex makes all the Poison Clouds orbit arround you so they can hit more enemies.

  • Fire Hurricane Fire

    Fire Hurricane creates even more Fireballs that flies all around the player.

  • Fire Vortex Fire

    Fire Vortex enchants its Fireballs so they orbit around the player. These take

  • Fire Whirlwind Fire

    Fire Whirlwind is a more volatile version of Fire Vortex : it spawns more fireballs and their speed and orbits are more random.

  • Freezing Whirlpool Frost

    Freezing Whirlpool shoots and enhanced Freezing Orb : its Ice Shards burst into slowing circles, letting you slow masses of ennemies.

  • Frost vortex Frost

    The Frost vortex is a simple upgrade over the Winter Vortex : it deals more damage and grows into a bigger Cyclone over time.

  • Glacial Hurricane Frost

    The Glacial Hurricane seeks new enemies like a hurricane and slow them like a Frost Vortex. Since it slows and knockback enemies, it is a great way to keep enemies at bay while dealing damage by itself.

  • Hailstorm Frost

    The Hailstorm lasts twice as long as the Rain of arrows, giving it the opportunity to slow enemies longer.

  • Hurricane

    The Hurricane isn't as big as the Tornado but leaves you to seek nearby enemies.

  • Lightning Storm Lightning

    The Lightning Storm is a smaller immobile Cyclone that deals Lightning Damage and create little Lightning Arcs towards nearby enemies.

  • Snow Storm Frost

    The Snow Storm slows enemies even after they leave the Storm and is the cheapest high level evolution of the Cyclone skills.

  • Thunder Storm Lightning

    The Thunder Storm is a bit bigger than the Lightning Storm and call down Thunder Strikes on enemies inside it, causing damage in small areas.

  • Typhoon

    The Typhoon wanders around and stays near you, periodically creating new little Hurricanes that seek new enemies.

  • Winter Vortex Frost

    The Winter Vortex takes a little more time to grow to full size but lets you slow down enemies inside the Cyclone.

Marks & Gazes (11)

  • Arctic Mark Frost

    Arctic Mark enhances the Winter Mark with a larger area, letting you deal damage and slow more enemies.

  • Binary Mark

    Binary Mark creates a secondary mark each time a cursed target dies.

  • Bloodletting Mark Bleeding

    Bloodletting Mark deals more damage if the primary target was undamaged before being hit by the Mark.

  • Bloodthirsty Mark Bleeding

    Bloodthirsty Mark makes enemies bleed, taking damage over time.

  • Crimson Mark

    Crimson Mark enhance the Bloodletting Mark by making it larger.

  • Eternal Mark

    Eternal Mark also greatly boosts its base damage and extra damage for each cursed enemy killed, with no limit to how high it can get.

  • Lingering Mark

    Lingering Mark keep its curse active even after the primary target dies and attach itself to another enemy in its area.

  • Multiplying Mark

    Multiplying Mark directly create two curses on two different enemies when casting it.

  • Permafrost Mark Frost

    Permafrost Mark increases the damage and leaves slowing clouds behind the cursed enemy periodically and on death.

  • Persistent Mark

    Persistent Mark increases the damage done by the curse each time a primary target dies.

  • Winter Mark Frost

    Winter Mark deals its damage over a longer duration, and slow enemies inside its area.

Vines & Roots (9)

  • Shredding Bramble Nature

    The Shredding Bramble is a simple upgrade of the Shredding Vine, lasting longer to make sure you can benefit from the increased damage on enemies.

  • Shredding Hedge Nature

    The Shredding Hedge grow larger and longer than the previous evolutions.

  • Shredding Ivy Nature

    The Shredding Ivy creates a larger shredding and slowing area than the other evolutions, making it ideal to enhance damage on multiple enemies.

  • Shredding Roots Nature

    The Shredding Roots grow exceptionnally sharp thorns that shred the armor of enemies hit. These enemies take

  • Shredding Vine Nature

    The Shredding Vine is a Vine Arrow with exceptionnally sharp thorns that shred the armor of enemies hit. These enemies take

  • Snaring Roots Nature

    The Snaring Roots grow exceptionnally strong vines that completely immobilize enemies in the area.

  • Snaring Vine Nature

    The Snaring Vine enhances the growth created by Vine Arrow to completely immobilize enemies in its area.

  • Spreading Roots Nature

    The Spreading Roots grow new roots towards other enemies outside the original area, snaring even more enemies.

  • Vine Roots Nature

    The Vine Roots spread near you to protect you from incoming enemies

Swords & Blades (1)

  • Elemental Slash

    Elemental Slash strikes a whole group of enemies, hitting them quickly and dealing more damage than the previous evolutions of the skill.

Spears & Tridents (2)

  • Arctic Impaler Frost

    The Arctic Impaler is an empower Javelin will pierce all its enemies and split into smaller Ice Shards each time.

  • Elemental Javelin

    Elemental Javelin shoots a piercing projectile towards a whole group of enemies.

Elemental Line (3)

  • Elemental Artillery

    Elemental Artillery shoots multiple Missiles towards groups of enemies.

  • Elemental Flurry

    Elemental Flurry strikes multiple times in a row the closest enemies, dealing more damage if there are multiple enemise together or if they survive the first strike.

  • Elemental Missile

    Elemental Missile shoots its projectile directly on a group of enemies, hitting them quickly and creating a bigger exploson than the Elemental Bolt.

Swarms & Summons (4)

  • Deadly Swarm

    Deadly Swarm makes all the Poison Clouds follow you, making it easier for you to put them in positions where they will hit your enemies.

  • Necrotic Parasite Poison

    Necrotic Parasite enhances the Poisonous Curse so its Poison clouds grow larger over a longer duration, and slow enemies passing through them.

  • Parasitic Swarm

    Parasitic Swarm infects enemies with insects that feed on the poison inflicted to the enemies.

  • Toxic Locusts Poison

    Toxic Locusts infects enemies in its area with insects that are released when the cursed enemies die.

Clouds & Miasma (4)

  • Freezing Smog Frost

    Freezing Smog has its Clouds take more time to expand so they have more time to slow and deal damage to enemies.

  • Mushroom Clouds

    The Mushroom Clouds are a bit more intelligent than the Poison Clouds : they have a higher chance to appear in areas with many enemies.

  • Permafrost Clouds Frost

    Permafrost Clouds adds smaller Frost Novas appearing for

  • Winter Clouds Frost

    Winter Clouds enhances the Poison Clouds with Frost magic to slow any enemy passing through.

Rings & Auras (5)

  • Arctic Circle Frost

    Arctic Circle slows every enemy nearby and a long duration.

  • Glacial Ring Frost

    Glacial Ring adds a ring of slowing magic that stays around you for

  • Searing Curse Curse

    The Searing Curse improves the Molten Curse : its explosions are bigger and it melts the armor of enemies longer, making much more efficient against hordes of enemies.

  • Snaring Network

    The Snaring Network creates a a growth on the first enemy hit, which grows vines towards new foes and snare them too.

  • Snaring Wall

    The Snaring Wall changes the way the vine grows to help it immobilizez more enemies : it now grows only along a single axis and creates a wall.

Chains (5)

  • Chain Reaction

    Chain Reaction enhances your Ring for Fire so it can grow larger over a longer duration.

  • Chaining Burst

    Chaining Burst enchants its arrows so they actively seek new enemies after having hit.

  • Lightning Chain Lightning

    Lightning Chain gives you the power to hit more enemies more often.

  • Spark Chain Lightning

    Spark Chain enhances the Lightning Arc so it deals increased damage each time it bounces on a new enemy.

  • Thunder Chain Lightning

    Thunder Chain adds a Thunder Strike at the end of the LLightning Arc Bounces.

Bursts & Blasts (4)

  • Cocytus Blast Frost

    The Cocytus Blast uses infernal magic to burn enemies while slowing them. Both the Beam and the Blast deal burning damage to all hit enemies and slow them at the same time.

  • Electro Blast Lightning

    Electro Blast lets you decide when the Lightning Ball explodes : casting it while a Lightning Ball exists triggers its explosion.

  • Explosive Demise

    Explosive Demise curses enemies while they are inside the Ring of Fire so they explode when they die.

  • Piercing Burst

    The Piercing Burst shoots special arrows that can pierce through enemies, dealing damage to up to

Waves & Quakes (1)

  • Winter Tide Frost

    Winter Tide shoots a slow wave towards a group of enemies. The wave pierces every enemy it hits, dealing high damage and slowing them for a short duration.

Enchantments (4)

  • Apex Predator

    Apex Predator enhances your Ring Of Fire with Acid magic, dissolving the armor of Bleeding enemies while they are inside the ring, causing them to take

  • Boiling Blood FireBleeding

    Boiling Blood enhances your Ring of Fire to deal more damage to Bleeding enemies.

  • Burning Aegis Fire

    Burning Aegis deals much more damage than the Ring of Fire, but you take more damage.

  • Domino Effect

    Domino Effect enhances the curse applied by your Ring of Fire so its explosion is bigger when there were other explosions beforehand.

Status & Utility (33)

  • Arctic Blaze FrostFire

    Arctic Blaze shoots a burning Freezing Orb towards a group of enemies. The orb does periodically shoots smaller Frostburn Shards towards enemies then explodes into a Frostburn cloud, burning and slowing enemies.

  • Avalanche

    Avalanche shoots a Winter Tide towards a group of enemies, then follows it with multiple smaller waves.

  • Blizzard Frost

    The Blizzard lasts even longer than the previous evolutions, and leave sheets of ice on the ground, slowing every enemy standing on them.

  • Boiling Moonsoon Fire

    The Boiling Moonsoon slows and burns enemies over time, lasting much longer than the scorching Rain. It is ideal to deal with hordes of enemies, and it kills the ones already there and seeks new foes over time.

  • Burning Curse FireCurse

    The Burning Curse spreads the biggest Burn from the dying target to nearby enemies.

  • Combustion Fire

    Combustion enchants its Fireball so that it explodes after a delay. After

  • Dormant Plague Poison

    Dormant Plague infects enemies hit and causes them to release a cloud of poison if they die in the next

  • Exsanguinate Bleeding

    Exsanguinate enchants your Ring Of Fire with Frost magic, letting you slow Bleeding enemies while they are inside the ring.

  • Freezing Thunder FrostLightning

    The Freezing Thunder is an immobile force of Nature : It combines the slow and frost damage from the Frost Vortex with the Lightning Arcs and Thunder Strikes of the Thunder Storm.

  • Frostburn Shot FrostFire

    Frostburn Shot infuses a big Ice Shard with Fire Magic to inflict a Burn on the enemy hit.

  • Frostburn Slivers FrostFire

    Frostburn Slivers shoots a projectile that splits into 3 smaller Frostburn Shards on hit, dealing Burning Damage and slowing enemies.

  • Fungal Growth Nature

    The Fungal Growth infects enemies passing through its Mushroom Clouds with a parasite that will explode in a smaller Poison Cloud if they die within

  • Glacial Spores FrostNature

    The Glacial Spores infects enemies passing through its clouds like the Fungal Growth, but its infection creates clouds that deal poison Damage and slow enemies.

  • Hag's Hex Curse

    The Hag's Hex uses Frost magic to slow enemies in addition to the damage from the curse's explosion.

  • Internal Inferno Fire

    Internal Inferno burns the first enemy hit, and makes them explode when they die or after

  • Lightning Arc Lightning

    The Lightning Arcs can trigger other Arc Mines, dealing damage in an even bigger area.

  • Mobile Miasma Poison

    Mobile Miasma adds another Poison Cloud which follows you and let you poison nearby enemies. This Miasma Cloud appears twice as often as the other clouds.

  • Molten Armor Fire

    Molten Armor melts the armor of both you and the enemies, causing them to take

  • Molten Curse FireCurse

    The Molten Curse melts the armor of enemies with its burning explosion.

  • Mycelium Network Nature

    The Mycelium Network infects every enemy instead of just a few and its infection lasts longer, to make sure large swaths of enemies die together.

  • Necrotic Plague Poison

    Necrotic Plague upgrades the Virulent Plague with extra Poison Damage on the first

  • Poisonous Curse PoisonCurse

    The Poisonous Curse uses the poison left over from the cursed enemies to spread it to every nearby enemy.

  • Rapid Outbreak

    Rapid Outbreak give the Poisonous Clouds instant damage in addition to the poison, and snares enemies.

  • Red Widow

    The Red Widow seeks a the biggest enemy around, and deal extra damage to them.

  • Shredding Razor

    The Shredding Razor targets the biggest enemy in range, to help you take down the most important targets. Its arrow will pierce through smaller enemies and trigger its area when reaching the position of the highest HP enemy it can find.

  • Siphoning Jinx Curse

    Siphoning Jinx boosts your movement speed when a cursed enemy dies.

  • Spark Surge Lightning

    Spark Surge gives your Lightning Arc the power to bounce between even more enemies and even let you gain some energy back if your Lightning Arc bounces on you.

  • Spreading Inferno Fire

    Spreading Inferno makes enemies hit by its explosion burn the same way as the first enemy, until they explode too.

  • Static Cluster Lightning

    Static Cluster lets you drop traps that will link with each other. When triggered, this trap will create links with other nearby Static Cluster and trigger these other mines.

  • Wicked Curse Curse

    The Wicked Curse is a toggled-skill : using it will activate it until you use it again. It will drain energy while active.

  • Witch's Curse Curse

    The Witch's Curse lets you regain energy when enemies die while cursed.

  • Zapping Spark Lightning

    Zapping Spark enhances the Lightning Arc so it can bounce multiple times on the same enemy.

  • Zapping Tempest Lightning

    The Zapping Tempest is bigger than the Thunder Storm and moves towards the biggest enemy around. Its thunder tend to strike the bigger enemies, making this spell very efficient against both small and bigger targets.